While exploring digital location scouting solutions, I developed the 360To3DGS pipeline  As someone with no prior coding experience, I was surprised by how Claude 3.7 Sonnet AI enabled me to create a functional tool that converts 360° videos into 3D Gaussian Splats, streamlining what was previously a complex process.
I'm sharing this project completely free and open to connect with others conducting similar R&D work. If you're exploring related areas, feel free to reach out at antti@laskos.fi or leave a comment on the YouTube video.
What This Tool Does
The "360To3DGS" workflow performs:
- Extracts still frames from your 360-degree video
- Intelligently splits these panoramic images
- Aligns them properly in Reality Capture
- Automatically trains a 3D Gaussian Splatting model in Postshot
Download and Setup:
- Download the standalone executable software 
- Unzip the folder which contains the "360To3DGS" application and a "bin" folder
- Before running, you'll need to configure the correct paths (see the instruction video for details)
- You need to have Postshot and Reality Capture installed. 

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